The legend was true: the Dragon Bane sword was found to be the only
effective agent against the Dragon King. With Kra'an defeated and his
spirit imprisoned in the sword's gemstone, the dragon's power to
disrupt the balance of good and evil was no longer a threat. A
generation later, with the reconstruction of New Treleon forgotten, the
Dragon Bane sword was entrusted to the Wizard's Council, and life had
returned to normal.
Fortunately, some members of the King's Secret Guard have not become
complacent. They believe the remnants of the cult of Kra'a, who
worshipped and fought for their Dragon God in the first war, have
regained enough of their strength to pose a formidable menace. It
seems they have been busy recently: spreading their roots through your
kingdom, laying new traps to ensnare any who may come to oppose them,
and possibly, hatching a plan to re-construct their Lord, Kra'an, using
the very sword that defeated him.
Ever since Raamtha's apprentice was elected to lead the Wizard's
Council, the King's Secret Guard have noted suspicious activity in New
Treleon. There are rumors that Kra'an could be revived, and shadowy
figures have been seen frequenting murky taverns at night. Are the
townsfolk fears misplaced, or is there a nefarious scheme in the works
to bring Kra'an's revenge to the kingdom?
Little is known about what Kra'a, the evil cult that worships the
dragon as a God have in store, except that if they are allowed to
continue, it could mean a new, more devastating war that threatens the
existance of the kingdom. The King's aversion to war has not only
left the Kra'a society unchecked, but has allowed at least two brethren
of the fallen Kra'an to seize isolated pockets of land in the far
corners of the wilderness.
Starting from the King's Court, you will once again assemble some of
the most heroic adventurers in the land to set out on a quest that will
lead you through the treacherous Kra'a underworld. But the peace
known by the last generation not only provided time to reconstruct New
Treleon, but it has also provided for the development of powerful new
instruments of war and cultivation of advances in the magical
arts. Your tactical knowledge of how best to combine the resources
available to you will allow you to create and lead a formidable party,
ready to face the challenges of the unknown.
The Wizard's council pre-dates the Kingdom and had always been the
wisdom behind every Kings' leadership. But now, it is in complete
disarray. Helix, the leader of the Council and hero from the last
war against Kra'an, has not been seen in years. Senior Council
member, Raamtha, has apparently betrayed the King and vanished without
a trace. The newly elected leadership is young and inexperienced. Now,
more than ever, the King is relying on his Secret Guard and you to
ensure the future safety of New Treleon.